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Post by sandragon13 on Oct 22, 2006 18:08:55 GMT -5
That is a really cool animation. Nice work. -sandragon13
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Post by blaziken13fire on Oct 22, 2006 23:29:07 GMT -5
Thanks!
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Post by kirlia7654 on Oct 23, 2006 20:05:56 GMT -5
OMG! That is so like super sayan pikachu or something!
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Post by blaziken13fire on Oct 24, 2006 13:49:24 GMT -5
Thank you. Here's a new one.
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Post by kirlia7654 on Oct 24, 2006 19:49:34 GMT -5
Indigestion taken to a whole new level.
How in the world do you do that? I've always wanted to aninmate
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Post by Pikafan on Oct 24, 2006 20:24:00 GMT -5
Me too. I put it in your profile, b13f, just to tell you.
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Post by blaziken13fire on Oct 24, 2006 21:07:23 GMT -5
Ok, cool. Here's a few tuts. A WBG tutorial for The GIMP - by ShiningClefairy The GIMP is the only free program I've seen that is effective for WBGing. img373.imageshack.us/img373/6...gtutor00ho.gifimg373.imageshack.us/img373/2...gtutor13xu.gifimg373.imageshack.us/img373/2...gtutor21xl.gifimg373.imageshack.us/img373/3...gtutor38ok.gifimg103.imageshack.us/img103/9...gtutor44jb.gifimg103.imageshack.us/img103/1...gtutor52di.gif_______________________ Animating with The GIMP~ - by ChaosEmerald The GIMP is a very popular graphics program, rivaling Photoshop and Paint Shop Pro. Did you know you can also use it to animate your sprites? Well, I'm here to show you how. First, have all the frames you are going to use saved as seperate images like I have here. Open The GIMP and open up your first frame. You can skip this step if all your frames are the same size, or if your first frame is the largest in both length and width. If not, then pay attention! Click on the Layer tab at the top of the screen, then go down a bit and click "Layer to boundary size." Then, click the chain link to make it broken, as shown in the picture. Then, make the length and width bigger until you get the size of your largest image. Now, remember if your largest image lengthwise is 70x55 and your largest image heightwise is 40x65, then all of your frames will need to be 70x65 so all images fit. Now for the transperizing.Click the Layer tab at the top. Then, go down to Transparency. From the list that appears, click "Add to Alpha Channel." Now, go back to the GIMP tools select, and select the tool shown in the picture. Make sure the Threshold is set to 0 (which it is not in the picture, and I had to fix than. n_n). Now, click on a piece of white that you want to be transparent. Hold the mouse button down and drag it off to the side somewhere (not on the image). Repeat for each spot you want to become transparent. Note: You may want to zoom in for this part if there are small areas of white. If so, click View at the top. Then click "Zoom (100%)" and select about 4:1. Now you're going to add the rest of your animation layers. Go to Open As Layer (pointing to in the picture). Find your next animation frame and open it. You will need to transperize it, so repeat the previous step on this layer. Repeat the previous step for each frame you have. Don't worry about the fact that you can see the layers below each layer. It will not end up like that in the end. Also make sure the layer is anchored before adding a new frame. To anchor the layer, simply click on a place that isn't the image. To make sure you didn't mess up on your layers, click Ctrl + L to open the layer tab. You can then view all your layers individually. Once you are done adding frames and have them all there, in the order you want, it's time to save. Click File, then go to Save As. Then click the plus sign circled in the picture to bring down the different file types. Select GIF image from the list. A notice should come up saying GIF can only handle layers as an animation. Click thw white circle next to "Save as Animation." Then click the Export button. On the next page, be sure to put under "Frame disposal where unspecified," change it to "One frame per layer." For the Delay frames where unspecified part, I made it 200. If it seems too fast or too slow, you can re-save the image later and change that to a bigger number (for slower) or smaller number (for faster). Well, now all you need to do is upload your image to an image hoster. I hope this tutorial helped you realize how versatile The GIMP is as a graphics program, and helped you learn how to do more things with it. This is my result for the image, btw, in case you wanted to see how fast 200 miliseconds was: Tutorial ©Chaos Emerald/Lucky Chansey 2006. Vaporeon ©Nintendo 1996-2006. Tutorial may be used on your website, in part or in whole, as long as credit is given either at the end or beginningof the tutorial. If you have any questions, you may pm me. (Chaos Emerald). ____________________ I GOT THOSE FROM SEREBII.NET
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Post by blaziken13fire on Oct 25, 2006 0:41:44 GMT -5
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Post by Pikafan on Oct 25, 2006 16:35:42 GMT -5
OMG, that PWNs!
Where is the GIMP thing?
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Post by blaziken13fire on Oct 25, 2006 19:00:36 GMT -5
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Post by Pikafan on Oct 25, 2006 20:17:47 GMT -5
that's cool, and thanks.
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